| Road Racing | Wheel-to-wheel circuit racing on closed road courses. | Licensed competition drivers. | True racing experience; earns SCCA points; pathway to higher levels of racing. | Multi-class races on full tracks; practice, qualifying, and race sessions. |
| Race Experience | Intro-level road racing immersion program. | Drivers curious about racing but not yet licensed. | Opportunity to “try racing” without full license commitment; guided track exposure. | On-track sessions with instructors; simplified race scenarios. |
| Track Days (Track Night / Track Experience) | Non-competitive open lapping on a racetrack. | Drivers of all skill levels with a safe, street-legal or track-prepped car. | Safest, lowest-barrier entry to motorsports; seat time to build skills at your own pace. | Grouped sessions by driver experience; no timing, just open lapping. |
| Time Trials | Competitive timed events on racetracks. | Drivers who want measurable performance without wheel-to-wheel racing. | Set personal bests; benchmark against others; structured progression to racing. | Timed hot laps; class-based scoring; safety requirements above track days. |
| RallyCross | Autocross-style racing on dirt, gravel, or mixed surfaces. | Drivers who enjoy rally-style driving; minimal car prep needed. | Inexpensive, highly accessible entry point; casual, grassroots competition. | Cone-defined courses on dirt/loose surface; multiple timed runs. |
| Licensing / Driver School | Two-day intensive program to earn an SCCA Novice Permit (path to full road racing license). | Aspiring road racers. | Combines classroom and track time; official credential to begin racing career. | Classroom instruction, on-track drills, and mock race sessions. |
| Volunteer Program | Essential event staff (corner workers, timing, tech, grid, registration, etc.). | Anyone who wants to be part of the racing community. | Free training; behind-the-scenes access; vital to making events possible. | Assignments vary by role; part- or full-day commitment. |